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mnsJointRadiusTool


=== Author: Assaf Ben Zur ===

A simple tool to control the rig's joint heirarchy joint radius easily.



Classes


MnsJointRadiusTool [Class]

Spaces Tool UI Class.


Constructor: MnsJointRadiusTool(parent(str) ; [default: mnsUIUtils.get_maya_window()])
Inherits from: form_class, base_class
Class Members:
    • mayaSelectCallBack
    • newSceneCallback
    • sceneOpenedCallback
    • allJnts
Methods:

MnsJointRadiusTool methods


connectSignals [MnsJointRadiusTool class method]


Connect all UI Signals.

Constructor: connectSignals(self)
Return: None
Arguments:
  • self
Optional Arguments:

deleteCallBacks [MnsJointRadiusTool class method]

Constructor: deleteCallBacks(self, dummy = None)
Return: None
Arguments:
  • self
  • dummy(str) ; [default: None]
Optional Arguments:

eventFilter [MnsJointRadiusTool class method]


Override event filter to catch the close trigger to delete the callback

Constructor: eventFilter(self, source, event)
Return: None
Arguments:
  • self
  • source
  • event
Optional Arguments:

getCurrentRadius [MnsJointRadiusTool class method]

Constructor: getCurrentRadius(self)
Return: None
Arguments:
  • self
Optional Arguments:

initializeView [MnsJointRadiusTool class method]

Constructor: initializeView(self)
Return: None
Arguments:
  • self
Optional Arguments:

initializeWidgets [MnsJointRadiusTool class method]

Constructor: initializeWidgets(self, dummy = None)
Return: None
Arguments:
  • self
  • dummy(str) ; [default: None]
Optional Arguments:

loadWindow [MnsJointRadiusTool class method]


Show window method.

Constructor: loadWindow(self)
Return: None
Arguments:
  • self
Optional Arguments:

setValue [MnsJointRadiusTool class method]

Constructor: setValue(self)
Return: None
Arguments:
  • self
Optional Arguments:


Defenitions


loadJointRadiusTool

Load the Def Serach UI from globals, avoid UI duplication.


Constructor: loadJointRadiusTool()
Return: None
Arguments:
Keyword Arguments: